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Vacancy description

Full-Stack Web Developer in Syd, Australia

Reach Game Studios

  • RemoteWork from anywhere
  • Full-timeStandard weekly hours
  • ContractFixed-term or freelance

Syd, Australia

Full-Stack Developer

Reach Game Studios is looking for a talented full-stack web developer to work on developing exciting new web presences across the studio portfolio: including game sites, backend web services infrastructure for our game titles, and corporate websites.

Responsibilities:

As a full-stack web developer you will be responsible for:

  • Working with designers and management to scope and implement elegant frontend web designs, or own the visual identity for projects.
  • Creating backend game services infrastructure to serve our game, web, and interface requirements.
  • Implementing endpoints and APIs to communicate between our front-end infrastructure, our community developers, and our game infrastructure.
  • Work with game designers and engineers to expand our web services infrastructure as game requirements evolve.
  • Implementing feature sets as required by a range of departments, particularly working with dev ops and live ops teams to ensure operation continuity.

Requirements:

For this role we are looking for:

  • An experienced front-end web developer with a demonstrated track record in effectively crafting responsive front-end web experiences.
  • Knowledgable in web services development and endpoint development.
  • A proven backend developer, including developing backend infrastructure, endpoints, and backend interfaces for internal use.
  • High degree of practical and theoretical knowledge surrounding network and web security and a willingness to liaise and work with external partners to audit and ensure a high level of security across our web presences.
  • Strong computer science fundamentals, including proficient across a number of languages and frameworks, data management and architecture.
  • Proficient in C#, MVC Framework, Java, Javascript, NodeJS, C++, SQL, and a willingness to learn and interface with Unreal Engine for live game implementation.
  • An understanding of online infrastructure, particularly surrounding live videogame web services.

Remuneration:

The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount is competitive and negotiable.

Location:

While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.

Apply:

To apply, please click on the "Apply Now" button below.

Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.

 

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